The DnD Heroes of Horror book had a table of "Creepy Effects." It's one of my favorite tables of all, and includes effects like:
-A PC's Holy Symbol begins to weep blood from nonexistent wounds.
-PC discovers pieces of the last monster or person they killed mixed in with their rations.
-Everyone in a town the PC's are passing through stops what they are doing and intently stare at the PC's. If questioned the entire town continues moving, working, having conversations etc. and act as if nothing ever happened.
-The sound of a whetstone sharpening a blade not far off can clearly be heard, yet neither the direction nor location can be discerned.
-A PC awakens hearing chewing noises inside their bed, with no sign of what had made them.
-After a few hours in a new town, it slowly dawns on the PC's that there are no children.
ITT, we make our own list of "Things to make your PC's Shit Bricks."
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Anonymous 05/21/08(Wed)23:53 No.1791083Sounds that gradually get louder, but the source never actually comes into sight. |
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シ 05/21/08(Wed)23:55 No.1791092a locked room with a keyhole, lockpicks won't open it and it can't be broken down, if a pc looks in the see only red. if they ask around they hear a story of a brutal murder of an albino woman in that room. |
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Anonymous 05/21/08(Wed)23:55 No.1791093Wizard goes to write new spell in spellbook, finds that all remaining pages are filled with scrawly, incoherent ramblings, seemingly written in blood. |
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Anonymous 05/21/08(Wed)23:56 No.1791099>>1791092 |
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Anonymous 05/21/08(Wed)23:57 No.1791100>>1791071 |
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Anonymous 05/21/08(Wed)23:57 No.1791106 File :1211428678.jpg-(100 KB, 459x651, Wriggle Sleeveless Navel.jpg) ![]() From page 9 of Heroes of Horror: |
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Anonymous 05/21/08(Wed)23:58 No.1791108I know that table. My favorite is "PC's wake up without their shadows. Shadows return 24 hours later without explanation." |
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シ 05/21/08(Wed)23:58 No.1791109>>1791099 |
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Anonymous 05/21/08(Wed)23:59 No.1791115>>1791100 |
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Anonymous 05/22/08(Thu)00:00 No.1791120-A slain human opponent dies in a manner reminiscent of a monster--crumbling like a zombie, for instance, or letting out a certain horror's death-rattle as he falls. |
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Anonymous 05/22/08(Thu)00:01 No.1791123-When walking down a hallway (mansion, hotel, whatever) the players suddenly notice a set of bloody footprints being imprinted on the carpet, passing from one wall to the other, as if an invisible person just walked through one wall and continued across the hallway through the other wall. |
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シ 05/22/08(Thu)00:03 No.1791135>>1791109 |
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Anonymous 05/22/08(Thu)00:03 No.1791139-When an enemy (should be a normal cultist, thug, etc.) misses a PC with a gun, roll damage as if it were a critical. Apply the damage and ask the player to make the massive damage save. The damage should be enough that the player fails. Describe in detail the bullet passing through the character's head. Then the process reverses. The PC can feel the flesh, tissue, and bone being put back together at high speed. The bullet flies out of the wound and leaps back into the gun. |
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Anonymous 05/22/08(Thu)00:04 No.1791142>>1791123 |
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Anonymous 05/22/08(Thu)00:04 No.1791144-In an abandoned building, the lights turn on and off, as if someone is walking around the room, turning the lights on as they enter, and off as they leave. If the PCs wait until it approaches them, the lights will be on in their room, the adjacent room will turn off, there will be a pause of complete silence, before the light in that room turns off, leaving the players in darkness.... |
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Anonymous 05/22/08(Thu)00:04 No.1791146-While the PCs are walking down a street at night, a power shortage takes all the lights out, leaving them in darkness. As their eyes become used to the dark they realise that every streetlamp on this street has a dead body hanging from it, and the streetlamps themselves look a lot like gallows, and that the stars and moon are nowhere in the sky anymore... |
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Anonymous 05/22/08(Thu)00:04 No.1791151The PCs are told to oversee the digging of a large trench by bulldozers on an isolated part of the base away from public view. Trucks drive up - the PCs help unload barrels of gasoline and drums of quicklime. Next to arrive are trucks containing heavy machine guns -The PCS have to set them up on tripods so they will sweep the edge of the trenches. A staff car turns up - A Five star General gets out along with two men in Black suits and sunglasses and makes a short speech - the substance of which is that sometimes a soldier has to obey orders without questioning them. The next vehicles that pull into sight are a line of buses, yellow school buses with shades drawn over the windows. The sound of the coach engines cannot quite mask the sound of children’s voices singing "There was a farmer had a dog and Bingo was his name-o"... |
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Anonymous 05/22/08(Thu)00:04 No.1791153>>1791120 |
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Anonymous 05/22/08(Thu)00:05 No.1791157>>1791151 |
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Anonymous 05/22/08(Thu)00:06 No.1791159>>1791135 |
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Anonymous 05/22/08(Thu)00:06 No.1791161>>1791139 |
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Anonymous 05/22/08(Thu)00:07 No.1791165>>1791100 |
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シ 05/22/08(Thu)00:07 No.1791170>>1791159 |
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Anonymous 05/22/08(Thu)00:09 No.1791183>>1791151 |
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Anonymous 05/22/08(Thu)00:09 No.1791184 File :1211429372.jpg-(48 KB, 640x480, moon awesome.jpg) ![]() >>1791151 |
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Anonymous 05/22/08(Thu)00:10 No.1791186>>1791183 |
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Anonymous 05/22/08(Thu)00:14 No.1791204Upon searching the library of a large house or mansion, the players discover that every single book in it is blank. If they begin flipping through the pages anyway, a word shows up here or there, in a way that makes them think they missed it before. If they continue flipping through the books they will encounter essays and stories about people that sound remarkably similar to them. If they keep investigating, the books start dropping their names, and eventually addressing them directly. |
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Anonymous 05/22/08(Thu)00:14 No.1791205>>1791170 |
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Anonymous 05/22/08(Thu)00:15 No.1791211Archive this shit! |
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Anonymous 05/22/08(Thu)00:17 No.1791217>>1791205 |
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Anonymous 05/22/08(Thu)00:17 No.1791218This shit's interesting. I'd like to read more. |
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シ 05/22/08(Thu)00:18 No.1791222>>1791205 |
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Anonymous 05/22/08(Thu)00:18 No.1791227>>1791211 |
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Anonymous 05/22/08(Thu)00:18 No.1791228After a player has a heated exchange with either an NPC or another player, his cell phone rings, displaying an restricted number as the ID. If he answers he hears a recording of the argument he just had. |
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Anonymous 05/22/08(Thu)00:19 No.1791232>>1791228 |
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Anonymous 05/22/08(Thu)00:19 No.1791233Someone should do a game with some sort of variant on the seed pods in Invasion of the Body Snatchers. |
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Anonymous 05/22/08(Thu)00:21 No.1791237>>1791222 |
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Anonymous 05/22/08(Thu)00:22 No.1791242Players continually encounter what appears to be the same homeless man over and over. He need not interact with the players at all, but if questioned, he denies knowing anything about it. If he is killed by the players he will keep showing up but will have an odd-looking scar that corresponds with the killing blow. If the players have some means of forcing the truth out of him or using clairvoyance to discover what's going on, it is revealed that he has no idea what the hell they are talking about. |
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Anonymous 05/22/08(Thu)00:22 No.1791243If your party is a Hack and slash kind try this |
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Anonymous 05/22/08(Thu)00:22 No.1791244>>1791232 |
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シ 05/22/08(Thu)00:22 No.1791246>>1791237 |
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Anonymous 05/22/08(Thu)00:23 No.1791247>>1791108 |
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Anonymous 05/22/08(Thu)00:24 No.1791255>>1791244 |
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Anonymous 05/22/08(Thu)00:24 No.1791260>>1791232 |
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Anonymous 05/22/08(Thu)00:24 No.1791263-There is suddenly a new pc in the game. To everyone else, he's always been there, been through all your adventures with you, but that one pc has no memory of this and knows it's a trick. The others chide him for it. |
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Anonymous 05/22/08(Thu)00:26 No.1791269>>1791263 |
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Anonymous 05/22/08(Thu)00:26 No.1791271>>1791071 |
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korik1 05/22/08(Thu)00:27 No.1791277>>1791263 |
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シ 05/22/08(Thu)00:28 No.1791282a library on a remote island is full of books bound in ancient leather save one spot. if a PC opens any book it will fling open and shout in strange and painful words. if it isn't wrestled closed fast enough the PC will be forced to take its place as a book written in his or her blood and bound in his or her flesh |
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Anonymous 05/22/08(Thu)00:29 No.1791287ah heroes of horror, home to my favorite class ever |
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Anonymous 05/22/08(Thu)00:29 No.1791290Some of these are way too over-the-top. We're going for creepy, not brick-shittingly shocking. |
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Anonymous 05/22/08(Thu)00:30 No.1791292>>1791244 |
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Anonymous 05/22/08(Thu)00:31 No.1791296Ooh, I got one. |
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Anonymous 05/22/08(Thu)00:31 No.1791297*The gm suddenly switches to a different dnd version. ie: 3.5e to 2e. character conversion required. That's scary. |
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Anonymous 05/22/08(Thu)00:31 No.1791300A PC becomes violently ill and vomits. Visible in his vomit is whole bits of alphabet soup that spell out a message. The player has not eaten alphabet soup recently. |
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Anonymous 05/22/08(Thu)00:32 No.1791301>>1791271 |
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korik1 05/22/08(Thu)00:32 No.1791304>>1791297 |
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Anonymous 05/22/08(Thu)00:32 No.1791305>>1791297 |
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Anonymous 05/22/08(Thu)00:33 No.1791308>>1791292 |
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Anonymous 05/22/08(Thu)00:33 No.1791310can someone deliver a pdf? |
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Anonymous 05/22/08(Thu)00:33 No.1791312IT WAS THE BLU TEAM SPY ALL ALONG |
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Anonymous 05/22/08(Thu)00:33 No.1791313Players are invited to a dance club. All players are drawn to the dance floor except one. |
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Anonymous 05/22/08(Thu)00:34 No.1791314>>1791297 |
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シ 05/22/08(Thu)00:34 No.1791315a there mirror in a local inn room. the some of the PCs stay in that room. if one looks at the mirror and stares long enough he or she will see the reflection move without him/her moving. any other PCs in the room will just see a normal reflection of everything. |
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Anonymous 05/22/08(Thu)00:37 No.1791332>>1791301 |
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Anonymous. 05/22/08(Thu)00:37 No.1791333I remember a thread here a while back about this, and downloaded a 90+ page word document compiling things like these from various sources. I recognize a lot of them from >>1791120, >>1791123, >>1791139, etc. |
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シ 05/22/08(Thu)00:37 No.1791335PCs stop at a town. everything seems normal, food is good, people are helpful. once the sun goes down it is revealed the town is an empty ghost town. |
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Anonymous 05/22/08(Thu)00:37 No.1791336>>1791310 |
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Anonymous 05/22/08(Thu)00:40 No.1791351>>1791333 |
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Dagda !hTbo821v7U 05/22/08(Thu)00:41 No.1791355OP, you'll want to rapidsearch "creepy moments" |
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Anonymous 05/22/08(Thu)00:41 No.1791356>>1791333 |
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Anonymous 05/22/08(Thu)00:42 No.1791361-One of the pc's comes across a kid who looks remarkably like them when they were that age. Upon closer inspection, the area is very remenisent of where the pc grew up, and further, he recalls witnessing this event from the child's perspective.. |
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シ 05/22/08(Thu)00:42 No.1791363there is a knock on the door, when opened there is no one there. if this happens 5 time in a row the 5th time there will be a note saying "we are all inside now.". |
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Anonymous 05/22/08(Thu)00:44 No.1791380Every time a person does an action numbers glow above there head, only the PCs can do this. If they try and investigate they start to take SAN damage. Guess what the numbers are. |
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Anonymous 05/22/08(Thu)00:44 No.1791381>>1791363 |
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Anonymous 05/22/08(Thu)00:46 No.1791388>>1791380 |
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Anonymous 05/22/08(Thu)00:46 No.1791390Go into an elaborate description of a room, but add a brief description of an NPC or Monster half way through your description. If your player(s) ask you about it, profess ignorance. |
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Anonymous 05/22/08(Thu)00:47 No.1791394 File :1211431635.jpg-(46 KB, 550x332, title le jetee large.jpg) ![]() >>1791361 |
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シ 05/22/08(Thu)00:47 No.1791399a large puddle appears after a rain storm. if you look down into it you see a full town submerged underwater. |
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korik1 05/22/08(Thu)00:48 No.1791407>>1791363 |
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Anonymous 05/22/08(Thu)00:48 No.1791408>>1791380 |
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Anonymous 05/22/08(Thu)00:50 No.1791418>>1791363 |
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Anonymous 05/22/08(Thu)00:51 No.1791421>>1791418 |
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シ 05/22/08(Thu)00:52 No.1791423a chest of gold is found. on closer examination the gold is a foil covering. expecting chocolate one my bite into only to discover the coins are actually foil covered flattened eyes. |
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Anonymous 05/22/08(Thu)00:53 No.1791426>>1791390 |
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Anonymous 05/22/08(Thu)00:56 No.1791431The party comes across a town void of people, but in the place where they would be working normal, their clothes are neatly folded and piled. |
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Anonymous 05/22/08(Thu)00:56 No.1791433If there's a cleric in the party. Have all enemies take the form of his deity. |
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Anonymous 05/22/08(Thu)00:57 No.1791435>>1791146 |
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Anonymous 05/22/08(Thu)00:58 No.1791440-Every time one of the pc's close their eyes, for but a moment, they see eyes staring back at them. |
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Anonymous 05/22/08(Thu)00:58 No.1791442 File :1211432337.jpg-(16 KB, 300x360, asian facepalm.jpg) ![]() >>1791300 |
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MonkeyToho 05/22/08(Thu)00:59 No.1791443 File :1211432359.gif-(7 KB, 184x185, 1202697042127.gif) ![]() >>1791390 |
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Anonymous 05/22/08(Thu)01:00 No.1791446PC's see a town in the distance, possibly from the top of a hill, but the closer path to it blocks the view of the town. As they walk towards it they can hear sounds of life. As soon as they are within sight of the town again they notice that the whole town is corpses in various stages of decay that appear to have "paused" in their normal daily routines. |
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Anonymous 05/22/08(Thu)01:02 No.1791450>>1791435 |
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anonymouse !r9w.Zv6o7o 05/22/08(Thu)01:02 No.1791452>>1791418 |
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Anonymous 05/22/08(Thu)01:02 No.1791453Metroid music (Prime 3 - Gandrayda) started playing when I clicked this thread. |
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Anonymous 05/22/08(Thu)01:03 No.1791455>>1791440 |
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シ 05/22/08(Thu)01:03 No.1791457the rooms the party is staying at is fine when they go to bed. when they wake up it is covered in bloody hand prints. no party members or towns people are dead. |
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シ 05/22/08(Thu)01:07 No.1791466after removing armor for a while the PCs will realize all the boots and gauntlets are now right only. |
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Anonymous 05/22/08(Thu)01:08 No.1791467>>1791457 |
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Anonymous 05/22/08(Thu)01:08 No.1791470Siv, please reveal yourself if you're reading this. I wish to speak with you. |
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Anonymous 05/22/08(Thu)01:09 No.1791475Your party enters a town. Your party's paladin/cleric has an uneasy feeling. Upon further inspection, none of the inhabitants happens to be evil/malevolent in any way. On your way out of the gate, you spot check a wall, and you vomit. You just realized that the mortar for every single building in the town is made of caked-on blood. |
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MonkeyToho 05/22/08(Thu)01:10 No.1791477The players find an old cassette tape in a shoebox. When put into a tape player, they get only a few seconds of heavy, wet breathing before it cuts out. Upon inspecting the tape afterwards, there is no magnetic strip inside. |
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Anonymous 05/22/08(Thu)01:11 No.1791480- The party is traveling in the open wilderness. They are miserably slogging through a collossal rainstorm, and they are hoping for some shelter, but there is no sign of civilization or even a cave for miles around. As night falls, they stop and make camp on a small hill. The hill has no unusual features. The moment the sun sets, call a Spot check. Those that succeed, inexplicably discover that they made camp no more than thirty feet from the front door of a handsome inn, firelight radiating from the windows. Those that fail, cannot and will not see anything, and assume its a sinister enchantment, or that the other PCs are making some kind of joke, . Those that see the inn may stay inside if they chose, and get a nice meal and warm bed. |
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Anonymous 05/22/08(Thu)01:11 No.1791483>>1791475 |
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シ 05/22/08(Thu)01:11 No.1791484>>1791467 |
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Anonymous 05/22/08(Thu)01:12 No.1791488-All the pc's flesh and muscle suddenly fall off leaving bone. Only one PC notices. The others don't notice a thing and can't be brought to notice it. The flesh and muscle, as a big pile attacks the one, and he must fight it. |
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korik1 05/22/08(Thu)01:14 No.1791493This needs to be archived. |
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Anonymous 05/22/08(Thu)01:15 No.1791496>>1791488 |
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シ 05/22/08(Thu)01:16 No.1791499one of the PCs find blood pouring from the arm. there is no wound and no way to stop it. |
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Anonymous 05/22/08(Thu)01:16 No.1791501http://rapidshare.com/files/116685867/D_D_d20_Core_3.5E-Heroes_of_Horror.pdf.html |
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Anonymous 05/22/08(Thu)01:17 No.1791502>>1791488 |
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Anonymous 05/22/08(Thu)01:18 No.1791507>>1791426 |
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Anonymous 05/22/08(Thu)01:19 No.1791510PC's finish a battle, only to find that the blades, edges, and heads of every weapon have disappeared. |
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Anonymous 05/22/08(Thu)01:20 No.1791512>>1791510 |
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シ 05/22/08(Thu)01:20 No.1791514PCs arrive at a seemingly normal town. if they stay the night the next day they will realize that there are no adults and a children only say "mommy and daddy had to go" when questioned. |
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Anonymous 05/22/08(Thu)01:20 No.1791515>>1791510 |
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Anonymous 05/22/08(Thu)01:21 No.1791519- In a decrepit abandoned building, the lights go out for a moment (or a sudden draft extinguishes the party's light source), and when they come back on all the furniture is in its place, only on the roof instead of the floor. |
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シ 05/22/08(Thu)01:24 No.1791531a town refuses to sell weapons. in the mayors basement is all the old town resident impaled on all the weapons. the town is currently filled with doppelgangers. |
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Anonymous 05/22/08(Thu)01:25 No.1791533Static. |
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Anonymous 05/22/08(Thu)01:27 No.1791541>>1791533 |
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Anonymous 05/22/08(Thu)01:28 No.1791545>>1791533 |
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Anonymous 05/22/08(Thu)01:28 No.1791546Heroes of Horror is one of the only books I DON'T have. |
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Anonymous 05/22/08(Thu)01:29 No.1791551In one room of the dungeon, all the furniture in the room has been Animated and Awakened. The chairs greet the PCs when they enter, and tell them to make themselves comfortable. They offer themselves up as amenities, and willingly oblige any whims the PCs may come up with, as long as they are not violent in nature. |
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Anonymous 05/22/08(Thu)01:31 No.1791552-The pc's enter an Elven village, but all the children are pure human, though they have a resemblance to their elven parents. The villagers don't notice. |
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Anonymous 05/22/08(Thu)01:31 No.1791553-When the church bells signal midday, every person in the town turns to the party, and appears to have had their jawbone ripped out violently, leaving ragged wounds with stringy chunks of flesh hanging from their lower faces. When the bell stops ringing, they carry on with their day, faces intact. |
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Anonymous 05/22/08(Thu)01:31 No.1791554At a garden party guests begin disappearing one by one (they should be disappearing from the PCs are not in) by the time the player's arrive to investigate they find no signs of foul play, no blood, tracks, residual magic, only the lone gazebo sitting in the garden. |
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シ 05/22/08(Thu)01:31 No.1791555an old inn is found outside town. the PCs stay there pay the nice couple who feed them breakfast and head into town. the villagers say that the inn burned down years ago. They return to the inn only to see it a burnt husk. on the table they see their gold coins and whats left of the breakfast they didn't finish. |
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Anonymous 05/22/08(Thu)01:31 No.1791556>>1791541 |
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Anonymous 05/22/08(Thu)01:35 No.1791570>>1791554 |
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Anonymous 05/22/08(Thu)01:35 No.1791572>>1791556 |
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Anonymous 05/22/08(Thu)01:35 No.1791575>>1791556 |
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シ 05/22/08(Thu)01:35 No.1791577at a town there is a festival. during the festival the PCs realize it is actually a demon summoning ritual and they are the sacrifices. |
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Anonymous 05/22/08(Thu)01:36 No.1791579You know alot of these are only scary if you find out why such a thing occurs. Or only scary if it was a movie. |
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Anonymous 05/22/08(Thu)01:39 No.1791585I ought to stop reading this shit at two thirty in the morning.... |
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Anonymous 05/22/08(Thu)01:39 No.1791586oK so basicaly its like this. youare at a friends house for like the night or whatever and then you guys are making out on the couch (yeah!) and then like... her dad calls on the phone and says "no man she likes it more if you use the other hand.... yeah" and your alllike "oh dude your dad is trying to give me advice on how to diddle you" and then she'l like... "i don't have a dad.." or whatever... but what!? WHO WAS PHONE? |
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Anonymous 05/22/08(Thu)01:41 No.1791593>>1791577 |
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Anonymous 05/22/08(Thu)01:41 No.1791596-The pc's discover sheets of paper describing them and their stats, with numerical values assigned to their skills, strengths and weaknesses. (they find their own character sheets.) |
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Anonymous 05/22/08(Thu)01:42 No.1791598>>1791579 |
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Anonymous 05/22/08(Thu)01:42 No.1791599The setting is a rather large building with several rooms devoid of life. When you enter a room, every time, you barely miss someone that is leaving the room. You spot the movement blur of a guy walking out, you see a door quietly closing as if someone just left, etc. Sometimes when you check one of those door, it leads to a dead end such as a closet. If you check the closet and then exit, as you enter back the room, you barely miss someone leaving that room. |
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Anonymous 05/22/08(Thu)01:43 No.1791600>>1791596 |
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シ 05/22/08(Thu)01:44 No.1791603outside a window at night you see 2 large eyes staring in. if anyone goes outside to investigate there is nothing out there. if they go in front of the window you will see the eyes turn to the person outside and they will be stabbed by an unseen force. |
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Anonymous 05/22/08(Thu)01:45 No.1791607>>1791600 |
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Anonymous 05/22/08(Thu)01:45 No.1791609Man, fuck you /tg/. |
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korik1 05/22/08(Thu)01:46 No.1791613 File :1211435185.png-(86 KB, 329x600, problem.png) ![]() >>1791599 |
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Anonymous 05/22/08(Thu)01:46 No.1791617>>1791609 |
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Anonymous 05/22/08(Thu)01:46 No.1791620>>1791607 |
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Anonymous 05/22/08(Thu)01:46 No.1791621>>1791603 |
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Anonymous 05/22/08(Thu)01:47 No.1791624>>1791596 |
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Anonymous 05/22/08(Thu)01:47 No.1791626>>1791575 |
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シ 05/22/08(Thu)01:47 No.1791628when the midday bell tolls in a town all the towns people appear to have their joins bent in impossible way but act and walk normally. this continues till the dawn bell tolls. |
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Schrödinger's Monster!! !A1j/vqM3nA 05/22/08(Thu)01:48 No.1791629Fuckers need to archive this shit, goddamn. |
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korik1 05/22/08(Thu)01:49 No.1791637 File :1211435389.png-(545 KB, 750x600, lown train.png) ![]() - One of the players finds a VERY plain white mask. Whether they take it or not, it keeps appearing in unexpected places, even if it's presumed destroyed. |
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Anonymous 05/22/08(Thu)01:50 No.1791641>>1791637 |
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Anonymous 05/22/08(Thu)01:51 No.1791646>>1791607 |
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Anonymous 05/22/08(Thu)01:54 No.1791664http://suptg.thisisnotatrueending.com/archive/1791071/ |
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シ 05/22/08(Thu)01:55 No.1791672down a hall PCs hear the sound of someone in plate armor. when they investigate they find a suit of armor on the roof. |
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Anonymous 05/22/08(Thu)01:55 No.1791676Every time a PC wakes up, they find a flayed corpse at their feet. Nearby (written in blood on the wall, burnt into the ground or even carved into the chest or face of the corpse) is the message "I BROUGHT THIS FOR YOU". |
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Anonymous 05/22/08(Thu)01:58 No.1791690Have NPC's disappear from the sight of the PC's at first very rarely, and then frequently. (e.g. The Shopkeeper smiles and hands you your weapon, you reach into your pouch to pay him but as you look back up the Shopkeeper is gone. As you turn around you see your friends in the shop still browsing, the door closed. A hand taps you from behind and the Shopkeeper asks for his payment) Eventually have one of the important NPC's disappear completely and when the PC's question on the NPC's whereabouts everyone does not know who they are talking about. |
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シ 05/22/08(Thu)01:58 No.1791691a spellbook is found filled with the secrets of the universe. the pages are written in the blood of those who have read it before. |
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Anonymous 05/22/08(Thu)02:04 No.1791714>>1791676 |
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シ 05/22/08(Thu)02:06 No.1791728>>1791714 |
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Anonymous 05/22/08(Thu)02:06 No.1791729>>1791714 |
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Anonymous 05/22/08(Thu)02:07 No.1791733-The pc's wake up each morning wearing a set of gloves and shoes that are not theirs. They smell of rotted meat and are stained. |
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Anonymous 05/22/08(Thu)02:08 No.1791737>>1791728 |
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Anonymous 05/22/08(Thu)02:09 No.1791738>>1791672 |
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シ 05/22/08(Thu)02:10 No.1791743>>1791737 |
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Random Death Star-Sized Sapient Disco Ball of Tzeentch !4T1uHiOuyE 05/22/08(Thu)02:11 No.1791744>>1791390 |
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Anonymous 05/22/08(Thu)02:14 No.1791756>>1791664 |
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Anonymous 05/22/08(Thu)02:16 No.1791761>>1791714 |
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Anonymous 05/22/08(Thu)02:18 No.1791768http://suptg.thisisnotatrueending.com/archive/1791071/ |
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Anonymous 05/22/08(Thu)02:19 No.1791772>>1791761 |
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Anonymous 05/22/08(Thu)02:21 No.1791781I realize this isn't about RPing, but the story about the shoe reminded me of this. |
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Anonymous 05/22/08(Thu)02:21 No.1791782>>1791772 |
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Anonymous 05/22/08(Thu)02:22 No.1791785>>1791269 |
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Anonymous 05/22/08(Thu)02:24 No.1791788>>1791772 |
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Anonymous 05/22/08(Thu)02:26 No.1791802>>1791788 |
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シ 05/22/08(Thu)02:27 No.1791804PCs break a sacrificial alter to a sun god, going outside they realize there is no sun. they sacrifice a party member. when they leave they realize it was only an eclipse. |
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Anonymous 05/22/08(Thu)02:28 No.1791813>>1791788 |
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Anonymous 05/22/08(Thu)02:30 No.1791816PCs go through a forest, or otherwise uninhabited area. |
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Anonymous 05/22/08(Thu)02:35 No.1791838http://www.youtube.com/watch?v=rZvZxxE9OX0 |
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Anonymous 05/22/08(Thu)02:37 No.1791844- The PCs enter a crypt thats incredibly dusty, however it doesn't matter where they are as long as its certain someone will sneeze. |
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Anonymous 05/22/08(Thu)02:37 No.1791845One I've used in a horror campaign before. |
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Random Death Star-Sized Sapient Disco Ball of Tzeentch !4T1uHiOuyE 05/22/08(Thu)02:38 No.1791850>>1791838 |
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Anonymous 05/22/08(Thu)02:45 No.1791878 File :1211438704.jpg-(59 KB, 320x240, mst3k.jpg) ![]() Every now and then the PC's can faintly hear three distinct but unfamiliar voices making sarcastic jokes and snide remarks about them. |
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Anonymous 05/22/08(Thu)02:45 No.1791879In a snowy, mountainous pass, the players happen accross an abandoned campsite. The tent appears to have been violently torn open on one side. On close inspection, it was opened from the inside by numerous frantic slashes. Several hundred meters away, two fresh bodies are found beneath a tree, shoeless and dressed only in underwear. Another three bodies are found between the tree and the camp, dressed partly in strips of clothing cut from the other victims. Tracks in the snow make it clear that they were trying to return to the tent. If the players search carefully they may discover four more bodies that were deliberately buried in the snow: naked, toungeless, and with their eyes burned out. There are no tracks or any other indications snowing any outside involvement at all. |
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Anonymous 05/22/08(Thu)02:45 No.1791880>>1791850 :( |
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Anonymous 05/22/08(Thu)02:48 No.1791886>>1791816 |
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Anonymous 05/22/08(Thu)02:49 No.1791893>>1791879 |
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Anonymous 05/22/08(Thu)02:49 No.1791896>>1791139 |
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Anonymous 05/22/08(Thu)02:52 No.1791907>>1791483 |
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Anonymous 05/22/08(Thu)02:52 No.1791909>>1791896 |
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Anonymous 05/22/08(Thu)02:53 No.1791912>The party turn the corner into a fairly long, nearly empty corridor, with occasional bits of furniture. As they walk down it they see spectral figures approaching from the other end. If they stop, the spectres stop as well. The closer they get to the centre, the more clear the figures become: they are the parties own reflection, in a sheet of glass, placed inoccuously, near invisibly at the centre of the corridor. when a player get close enough to examine this, the reflection glares at the player, grabs a nearby chair and hurls it through the glass, causing it to shatter completely. |
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Anonymous 05/22/08(Thu)02:56 No.1791919>>1791896 |
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Anonymous 05/22/08(Thu)02:56 No.1791921>>1791637 - One of the players finds a VERY plain white mask. Whether they take it or not, it keeps appearing in unexpected places, even if it's presumed destroyed. |
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Anonymous 05/22/08(Thu)02:59 No.1791934Begin passing notes to your players saying things like "You get the feeling <fellow PC> is setting you up," or "You catch <fellow PC> eyeing the weak spots in your armor." |
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Anonymous 05/22/08(Thu)03:01 No.1791942The innocuous should be frightening. |
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Anonymous 05/22/08(Thu)03:05 No.1791960>>1791691 |
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Anonymous 05/22/08(Thu)03:05 No.1791962Note: This is for high level adventurers. |
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Anonymous 05/22/08(Thu)03:05 No.1791963The Warrior's arms have become semi-intelligent and aggressive. While unable to compel the warrior, when donned or wielded, they'll often try to drag him (damn near literally) into killing. Holding them close to your ear will reveal that they're constantly snarling. |
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thoughtfullurker 05/22/08(Thu)03:07 No.1791971While traveling, a storm forces the group to seek shelter in a small town. In the evening, one of the PCs is summoned by the lord/mayor and asked to perform a small service on behalf of the town. (seems like a standard enough plot hook) hands them a scroll detailing the mission. after the PC goes back to bed and awakes in the morning, they find the town in ruins, and it's been that way for a long time. Everything has completely rotted away, except for the unopened scroll |
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Anonymous 05/22/08(Thu)03:08 No.1791977The stars are literally 'star' shaped. |
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Anonymous 05/22/08(Thu)03:10 No.1791985>>1791963 |
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Anonymous 05/22/08(Thu)03:11 No.1791990The current dungeon is the place where a mad scientist type has been performing horrible experiments. |
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Anonymous 05/22/08(Thu)03:11 No.1791993>>1791985 |
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Anonymous 05/22/08(Thu)03:12 No.1792007The PC's may notice one morning that all the beverages are flat and that the food is tasteless. Further inquiries will reveal that no sounds echo and that despite a fairly strong breeze the clouds never seem to move. |
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Anonymous 05/22/08(Thu)03:13 No.1792009>>1791985 |
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Anonymous 05/22/08(Thu)03:13 No.1792010While at a manor or other place of residence for the rich and noble, there is one room they are |
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Anonymous 05/22/08(Thu)03:15 No.1792021The PC's are aiding a self proclaimed humanitarian gormet who's cooking has earned him accolades from all over the kindgom, who is trying to use his money and fame to help ease the hunger of the poor classes, and send the party to retrieve an item for him, supplying them with a map and supplies, including preserved meats. |
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Anonymous 05/22/08(Thu)03:15 No.1792022>>1791585 |
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Anonymous 05/22/08(Thu)03:16 No.1792035>>1792007 |
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Anonymous 05/22/08(Thu)03:17 No.1792038- Upon staying in a new town for several hours, the PCs begin to notice that they always see the same townspeople outside, wandering, and they never see anyone entering or exiting a building. Further investigation will reveal that people inside rooms in buildings never leave the room that they're in, and no one ever eats or sleeps. If the townspeople are questioned, they deny anything is odd or strange. If the PCs try to force a townsperson through a doorway, the townsperson resists. If the PCs succeed in pushing the townsperson in or out, the townsperson vanishes, and no one in the villiage will acknowledge the dissapearance. |
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Anonymous 05/22/08(Thu)03:18 No.1792046>>1791785 |
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Anonymous 05/22/08(Thu)03:21 No.1792061>>1792046 |
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Anonymous 05/22/08(Thu)03:21 No.1792062>>1792046 |
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Anonymous 05/22/08(Thu)03:22 No.1792066>>1792038 |
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Anonymous 05/22/08(Thu)03:25 No.1792080>>1792038 |
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Anonymous 05/22/08(Thu)03:26 No.1792087>>1792046 |
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Anonymous 05/22/08(Thu)03:26 No.1792088>>1792080 |
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Anonymous 05/22/08(Thu)03:31 No.1792110>>1792038 |
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Anonymous 05/22/08(Thu)03:32 No.1792114>>1791990 |
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Anonymous 05/22/08(Thu)03:34 No.1792129>>1792114 |
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Anonymous 05/22/08(Thu)03:35 No.1792131Upon entering town one morning the PC's find that things are... amiss. Very quickly they will realize that what was once considered lawful and good is now criminal and evil. If conversed with the common folk lament that these days it seems politicians are only concerned with the welfare of their constituents and are all too honest and forthcoming with their intentions. |
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Anonymous 05/22/08(Thu)03:35 No.1792132One of the towers in Sharn has an endless staircase. It goes down deeper and deeper until you come out in Argonnessen in a field of dragonshards. |
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Anonymous 05/22/08(Thu)03:36 No.1792136>>1791204 |
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Anonymous 05/22/08(Thu)03:36 No.1792139>>1792114 |
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Anonymous 05/22/08(Thu)03:37 No.1792143>>1792114 |
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Anonymous 05/22/08(Thu)03:38 No.1792148The "now we are all inside" is somehow still the creepiest one in this thread. It gives me the chills just thinking about it. |
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Anonymous 05/22/08(Thu)03:39 No.1792152Thanks, /tg/. I just pulled my curtains and turned on an extra light on in my room. When I was turning around, the door opened by itself. |
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Anonymous 05/22/08(Thu)03:42 No.1792170>>1792152 |
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Anonymous 05/22/08(Thu)03:43 No.1792172Hi there, Call of Cthulhu will blow your mind. |
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シ 05/22/08(Thu)03:43 No.1792174>>1792148 |
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Anonymous 05/22/08(Thu)03:44 No.1792182ITT: How many bricks have you shat just reading these? |
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Anonymous 05/22/08(Thu)03:44 No.1792183If a female PC tells a lie and in doing so pretends to cry she will cry literal crocodile tears. They aren't at all docile. |
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Anonymous 05/22/08(Thu)03:44 No.1792184>>1792174 |
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Anonymous 05/22/08(Thu)03:44 No.1792185Every time the PCs go to sleep inside a structure, whether they are in an interior room, or if the building opens to the outside, they awaken to find the door to their rooms hanging wide open. Tent flaps are found unfastened. |
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Anonymous 05/22/08(Thu)03:45 No.1792191>>1792010 |
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Anonymous 05/22/08(Thu)03:46 No.1792199>>1792139 |
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Anonymous 05/22/08(Thu)03:47 No.1792203>>1792191 |
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Anonymous 05/22/08(Thu)03:48 No.1792206>>1792191 |
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Anonymous 05/22/08(Thu)03:49 No.1792209- Have all the characters make spot/perception checks. Those that pass notice they can't remember the last time they shaved, cut their hair, or trimmed their fingernails, and none of those things have grown out at all since then. |
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Anonymous 05/22/08(Thu)03:49 No.1792213I nominate "Now we are all inside" as the brix-shittingest idea so far. |
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Anonymous 05/22/08(Thu)03:50 No.1792216>>1792199 |
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Anonymous 05/22/08(Thu)03:50 No.1792218This stuff is bullshit, if you want to creep your players out, work it into the campaign/adventure somehow. D&D is full of these "tables of random stupid shit" that are stupid and shitty because they are random and pointless. If you want to have a holy symbol bleed, that's fine, but it has to be bleeding for a reason, otherwise your players will get sick of the dumb special effects and start to ignore them. The mark of a master GM is that he weaves all the strange little coincidences and eerie moments together into a single narrative, not that he rolls on a table and announces the result. That's not running a game, that's playing a halloween-themed slot machine. |
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Anonymous 05/22/08(Thu)03:51 No.1792220>>1792213 |
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Anonymous 05/22/08(Thu)03:51 No.1792221> One of the PCs inexplicably find the first magical weapon or object they ever possessed. If they still possess this item, choose some other appropriately nostalgic lost piece of equipment that would be easily recognizable. The item should be found in a place where it should not be, such as a chest that has been locked for hundreds of years. |
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Anonymous 05/22/08(Thu)03:54 No.1792234>>1792220 |
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Anonymous 05/22/08(Thu)03:54 No.1792238The party is walking around outside, clear skies, sunny day, even terrain, no mountains even on the horizon, when someone notices a pebble drop by his foot. Then a few more fall nearby, then slightly larger stones, and then they begin getting bigger and bigger and... |
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Anonymous 05/22/08(Thu)03:54 No.1792239>>1792220 |
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Anonymous 05/22/08(Thu)03:55 No.1792244Well /tg/, I'm gonna try to go to sleep now, without envisioning all sorts of horrors murdering me in my sleep. |
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シ 05/22/08(Thu)03:55 No.1792246there is an abandoned house on the outskirts of a town. it is the only place the PCs can afford to stay. on the way out of town the towns people say it is haunted, the PCs shrug this off and continue. they sleep soundly and joke about it. but when they leave the outside of the house is surrounded by dead animals. closer examination reveals that the bodied are forced in the shape of letters saying "Looks like we found some new friends to go with". |
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Anonymous 05/22/08(Thu)03:56 No.1792251>>1792238 |
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Anonymous 05/22/08(Thu)03:56 No.1792252The PCs are fighting orcs or something in their lair, but when they return home, suddenly a veil is lifted and they realize they've been killing women, children, and old men and plundering a peaceful city. They all become chaotic evil immediately, lose any alignment-based powers and abilities, and are on the run forever after for their atrocities. |
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Anonymous 05/22/08(Thu)03:57 No.1792257Several days into the adventure, have the PCs overhear rumors that the moon has stopped waxing or waning. Several days after that, have them notice that the moon has frozen in the sky, and is not moving, even during the day. (And it is still perfectly visible even with the brightness of the sun.) Several days after that, have the moon vanish completely. It returns at the start of the next month, waxing, waning, and moving across the sky normally, with no explanation. |
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Anonymous 05/22/08(Thu)03:57 No.1792260>>1792246 |
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Anonymous 05/22/08(Thu)03:57 No.1792261>>1792252 |
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Anonymous 05/22/08(Thu)03:58 No.1792264>>1792246 |
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シ 05/22/08(Thu)03:59 No.1792268>>1792260 |
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シ 05/22/08(Thu)04:00 No.1792273>>1792264 |
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Anonymous 05/22/08(Thu)04:01 No.1792274Give the PCs a wallet of infinite coins that never runs out of gold pieces, but the money always has fresh blood on it. The magic doesn't create gold, it steals it from the nearest treasury, and in order for the magic to work it also must take the life of a bystander. Allow the PCs to figure this out moments before the authorities do. |
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Anonymous 05/22/08(Thu)04:02 No.1792279>>1792218 |
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Anonymous 05/22/08(Thu)04:03 No.1792284>>1792274 |
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Anonymous 05/22/08(Thu)04:03 No.1792287>>1791744 |
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シ 05/22/08(Thu)04:03 No.1792289>>1792218 |
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Anonymous 05/22/08(Thu)04:04 No.1792293>>1792279 |
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Anonymous 05/22/08(Thu)04:04 No.1792295A PC drinks a mysterious potion that reverse his sensations: the daytime appears dark and the nighttime brightly lit, hot and cold are switched, as are pleasure and pain, wet and dry, etc. |
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Anonymous 05/22/08(Thu)04:04 No.1792297The PCs come across a normal looking Old English Town. Rumors of an old castle far to the north harboring a fierce beast abound in a tavern which the PCs will undoubtedly visit. Somewhere along the lines a burly man will enter shouting about some girl saying no to his forced proposal. She seems to have also run off toward that castle. After he loses hope and he refusing a glass of beer, the entire town breaks out in song about how great that man is. the song talks about how good he is at expectorating as well as how he is a man among men. The song ends with him heading off to slay the beast with the townsfolk screaming 'Gaston!'. |
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Anonymous 05/22/08(Thu)04:05 No.1792306>>1792216 |
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Anonymous 05/22/08(Thu)04:06 No.1792311Aaaand hit autosage. |
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Anonymous 05/22/08(Thu)04:10 No.1792325>>1792293 |
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Anonymous 05/22/08(Thu)04:11 No.1792332>>1792279 |
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Anonymous 05/22/08(Thu)04:11 No.1792333>>1792297 |
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Anonymous 05/22/08(Thu)04:15 No.1792346>>1792325 |
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Anonymous 05/22/08(Thu)04:15 No.1792349>>1792333 |
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Anonymous 05/22/08(Thu)04:17 No.1792357>>1792332 |
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Anonymous 05/22/08(Thu)04:18 No.1792368>>1792246 |
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Anonymous 05/22/08(Thu)04:18 No.1792370>>1792346 |
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Anonymous 05/22/08(Thu)04:19 No.1792376>>1792332 |
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Anonymous 05/22/08(Thu)04:21 No.1792394>>1791297 |
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Anonymous 05/22/08(Thu)04:24 No.1792414>>1792376 |
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Anonymous 05/22/08(Thu)04:29 No.1792441>>1792414 |
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シ 05/22/08(Thu)04:29 No.1792445>>1792414 |
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Anonymous 05/22/08(Thu)04:35 No.1792497>>1792376 |
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Anonymous 05/22/08(Thu)04:44 No.1792602>>1792497 |
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Anonymous 05/22/08(Thu)04:44 No.1792610>>1792414 |