RISE FROM YOUR GWAVE!
Starting up a new one because the old one is past the bump limit. Heres the last PDF for the night.
http://rapidshare.com/files/98868263/DnD_-_Final_Fantasy_Monsters_v1.3.pdf
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Anonymous 03/12/08(Wed)00:28 No.1320337The beginning of the new epic thread |
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CHUNG CHUNG
Anonymous 03/12/08(Wed)00:52 No.1320453 File :1205297564.jpg-(86 KB, 640x480, terra4.jpg) ![]() Magitek armor reporting in. |
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Anonymous 03/12/08(Wed)01:11 No.1320571This... this is beautiful. |
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Anonymous 03/12/08(Wed)03:19 No.1321133>>1320571 |
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Anonymous 03/12/08(Wed)03:48 No.1321222>>1320571 |
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Anonymous 03/12/08(Wed)05:39 No.1321483its great, now do it for 4ed |
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Anonymous 03/12/08(Wed)05:42 No.1321488>>1321483 |
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Anonymous 03/12/08(Wed)05:42 No.1321489>>1321483 |
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MonkeyToho 03/12/08(Wed)05:43 No.1321494>>1321446 |
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Errata!
Anonymous 03/12/08(Wed)05:45 No.1321501 File :1205315155.png-(6 KB, 188x359, Saves.png) ![]() >>1321494 |
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Anonymous 03/12/08(Wed)07:47 No.1321738Ageing! |
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Anonymous 03/12/08(Wed)08:26 No.1321801Red Mage looks good. Double Casting needs a little more clarification though to limit what spells may be cast. Currently the wording would allow a Red Mage to cast two identify spells (normally 1 hour casting time I think) in 6 seconds. Identify is the only thing I could think of off the top of my head right now, but I'm sure there are others. I'm thinking it should probably be limited to spells that have a casting time of one standard action. |
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Anonymous 03/12/08(Wed)08:50 No.1321855>>1321801 |
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Anonymous 03/12/08(Wed)09:35 No.1321962So essentially the Red Mage is a bard without the fruity perform flavour and instead more emphasis on gishing. |
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Anonymous 03/12/08(Wed)10:04 No.1322025>>1321962 |
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Anonymous 03/12/08(Wed)10:10 No.1322035>>1322025 |
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Anonymous 03/12/08(Wed)10:14 No.1322039>>1322035 |
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Anonymous 03/12/08(Wed)10:17 No.1322043>>1322039 |
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Red Mage Part 1
Anonymous 03/12/08(Wed)11:22 No.1322329 File :1205335370.png-(15 KB, 780x360, Red Mage2.png) ![]() [Here is the 2nd Draft] |
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Red Mage Part 2
Anonymous 03/12/08(Wed)11:23 No.1322337 File :1205335432.jpg-(421 KB, 1280x1024, Wall_III_02.jpg) ![]() Like other spellcasters, a Red Mage can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on Table: The Red Mage. In addition, he receives bonus spells per day if he has a high Intellect score. When Table: The Red Mage indicates that the Red Mage gets 0 spells per day of a given spell level, he gains only the bonus spells he would be entitled to based on his Intellect score for that spell level. |
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Red Mage Part 3
Anonymous 03/12/08(Wed)11:24 No.1322341 File :1205335491.png-(4 KB, 175x120, Convert2.png) ![]() Jack of All Trades: At 1st level, Red Mage gains Jack of All Trades as a Bonus Feat (CAr Pg. 110) |
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Red Mage Part 4
Anonymous 03/12/08(Wed)11:25 No.1322343 File :1205335528.jpg-(53 KB, 235x215, red-mage.jpg) ![]() Spell List |
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Red Mage Part 5
Anonymous 03/12/08(Wed)11:26 No.1322347 File :1205335578.jpg-(50 KB, 410x555, 11-redmage-a.jpg) ![]() 3rd: Bestow Curse, Blink, Charm Monster, Clairaudience/clairvoyance, Cure Serious Wounds, Confusion, Deep Slumber, Displacement, Explosive Runes, Fear, Fireball, Fly, Glyph of Warding, Haste, Keen Edge, Invisibility Purge, Invisibility Sphere, Inflict Serious Wounds, Lightning Bolt, Magic Circle Against [Good, Evil etc.], Magic Vestment, Magic Weapon (Greater), Nondetection, Remove Curse, Poison, Sepia Snake Sigil, Sleet Storm, Slow, Summon Monster III, Vampiric Touch |
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Red Mage Part 6
Anonymous 03/12/08(Wed)11:27 No.1322350 File :1205335632.jpg-(393 KB, 800x1118, 8BT___Red_Mage_by_NorthernBans(...).jpg) ![]() 5th: Cloud Kill, Cure Light Wounds (Mass), Cone of Cold, Dispel Magic (Greater), Disrupting Weapon, Dream, Feeblemind, Fabricate, Heroism (Greater), Inflict Light Wounds (Mass), Major Creation, Mind Fog, Mislead, Nightmare, Overland Flight, Plane Shift, Raise Dead, Secret Chest, Seeming, Shadow Evocation, Shadow Walk, Summon Monster V, Symbol of Sleep, Symbol of Pain, Telepathic Bond, Teleport, Telekinesis, True Seeing, Transmute Mud to Rock, Transmute Rock to Mud Waves of Fatigue |
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Anonymous 03/12/08(Wed)11:27 No.1322351>>1322341 |
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Anonymous 03/12/08(Wed)11:29 No.1322358>>1322351 |
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Anonymous 03/12/08(Wed)11:37 No.1322378I demand more manly redmages! |
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King in Yellow 03/12/08(Wed)11:54 No.1322423 File :1205337270.jpg-(129 KB, 594x873, 1181184035720.jpg) ![]() Oh wait, you said manly... |
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Anonymous 03/12/08(Wed)12:00 No.1322453>>1322423 |
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Anonymous 03/12/08(Wed)12:00 No.1322454>>1322423 |
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Anonymous 03/12/08(Wed)12:00 No.1322456>>1322453 |
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RAWK LAWBSTAR 03/12/08(Wed)12:01 No.1322463i for one wouldn't mind a few manly pictures |
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Titan Summons Part 1
Anonymous 03/12/08(Wed)12:10 No.1322515 File :1205338226.jpg-(63 KB, 500x620, FFT_Titan.jpg) ![]() Lesser Avatar, |
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Titan Summons Part 2
Anonymous 03/12/08(Wed)12:13 No.1322528 File :1205338414.jpg-(60 KB, 450x517, Titanffxi.jpg) ![]() Tremor(Su): As a standard action Titan can raise his clenched fists and slam them into the ground, creating a shockwave. This violent spasm of earth(which also affects even worked stone, sand, mud, etc) is a 60ft cone that forces everyone within it to make a reflex save (DC 26) or be knocked prone. This save is Strength-based. This tremor effect does not permanently damage earth or stonework. |
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Titan Summons Part 3
Anonymous 03/12/08(Wed)12:14 No.1322531Archaic Summons |
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Leviathan Summons Part 1
Anonymous 03/12/08(Wed)12:15 No.1322538 File :1205338527.jpg-(78 KB, 900x600, 8-leviathan-a.jpg) ![]() Lesser Avatar |
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Leviathan Summons Part 2
Anonymous 03/12/08(Wed)12:16 No.1322541 File :1205338604.jpg-(58 KB, 720x447, Leviathan2.jpg) ![]() Improved Grab (Ex): To use this ability, an avatar of Leviathan must hit with its slam attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict. |
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Leviathan Summons Part 3
Anonymous 03/12/08(Wed)12:18 No.1322549 File :1205338703.jpg-(82 KB, 800x688, FFT_Leviathan.jpg) ![]() Large or smaller creatures may suffer damage when caught in the vortex and may be swept up by it. An affected creature must succeed on a Reflex save(DC 26) when it comes into contact with the vortex or take 2d8 points damage. It must also succeed on a second Reflex save or be picked up bodily and held suspended in the powerful currents, automatically taking damage each round. An affected creature is allowed a Reflex save each round to escape the vortex. The creature still takes damage, but can leave if the save is successful. The save DC is Strength-based. |
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Leviathan Summons Part 4
Anonymous 03/12/08(Wed)12:19 No.1322554 File :1205338766.jpg-(913 KB, 1180x840, leviathan.jpg) ![]() Skills and Combat: An Avatar of Leviathan has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. Avatars of Leviathan have exceptional reach for their size, as reflected in the stat block above. |
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Anonymous 03/12/08(Wed)12:22 No.1322564>>1322515 |
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Anonymous 03/12/08(Wed)12:22 No.1322565Whoah, someone actually decided to make a Final Fantasy run for D&D? Epic Win is much abound in here. |
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Anonymous 03/12/08(Wed)12:24 No.1322574There's two more Archaic summons. |
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RAWK LAWBSTAR 03/12/08(Wed)12:25 No.1322577>>1322574 |
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Anonymous 03/12/08(Wed)12:25 No.1322582>>1322564 |
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Anonymous 03/12/08(Wed)12:27 No.1322590>>1322565 |
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Anonymous 03/12/08(Wed)12:33 No.1322611>>1322590 |
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Anonymous 03/12/08(Wed)12:34 No.1322616>>1322341 |
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Anonymous 03/12/08(Wed)12:39 No.1322633 File :1205339978.jpg-(71 KB, 430x650, nba_dime_430.jpg) ![]() Stats for any of the FFXI races? |
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Anonymous 03/12/08(Wed)12:42 No.1322641>>1322633 |
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Anonymous 03/12/08(Wed)12:42 No.1322647>>1322641 |
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Anonymous 03/12/08(Wed)12:54 No.1322690>>1322647 |
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Anonymous 03/12/08(Wed)13:02 No.1322707>>1322633 |
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Anonymous 03/12/08(Wed)13:06 No.1322720>>1322690 |
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Anonymous 03/12/08(Wed)13:06 No.1322723 File :1205341593.jpg-(56 KB, 704x396, Keine Dunno.jpg) ![]() >>1322690 |
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Anonymous 03/12/08(Wed)13:08 No.1322730>>1322707 |
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Anonymous 03/12/08(Wed)13:13 No.1322745http://www.giantitp.com/forums/showthread.php?p=3177499 |
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Anonymous 03/12/08(Wed)13:13 No.1322746>>1322723 |
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Anonymous 03/12/08(Wed)13:31 No.1322821>>1322745 |
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Anonymous 03/12/08(Wed)13:33 No.1322830>>1322821 |
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Anonymous 03/12/08(Wed)13:37 No.1322856 File :1205343436.jpg-(69 KB, 558x800, 1190920317089.jpg) ![]() I'll post the rest if you continue to produce win, /tg/ |
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Anonymous 03/12/08(Wed)13:40 No.1322879>>1322856 |
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Doc Aquatic !qtfTMdDxaQ 03/12/08(Wed)13:45 No.132291315 platinum nudules to the man who writes up a viable Blue Mage! |
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Anonymous 03/12/08(Wed)13:49 No.1322938>>1322913 |
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Anonymous 03/12/08(Wed)13:50 No.1322943>>1322913 |
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Anonymous 03/12/08(Wed)13:51 No.1322945 File :1205344260.jpg-(11 KB, 100x105, strago02-tn.jpg) ![]() |
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Anonymous 03/12/08(Wed)13:51 No.1322950>>1322913 |
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Anonymous 03/12/08(Wed)13:52 No.1322953>>1322913 |
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Anonymous 03/12/08(Wed)13:55 No.1322974>>1322830 |
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Anonymous 03/12/08(Wed)13:57 No.1322983>>1322830 |
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Anonymous 03/12/08(Wed)14:07 No.1323027>>1322830 |
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Anonymous 03/12/08(Wed)14:11 No.1323043>>1323027 |
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Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:17 No.1323066There are few people who love a good console RPG more than I. Games like Final Fantasy set a standard of majesty and wonder and immersion that American game designers are challenged to match. And yet, as I play the latest masterpiece to come out of Japan I sometimes can't help the feeling that, somehow, I've seen it all before... |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:18 No.13230741) Sleepyhead Rule |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:18 No.13230752) "No! My beloved peasant village!" |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:19 No.13230783) Thinking With The Wrong Head (Hiro Rule) |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:19 No.13230804) Cubic Zirconium Corollary |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:20 No.13230825) Logan's Run Rule |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:20 No.13230856) Single Parent Rule |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:21 No.13230907) Some Call Me... Tim? |
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Anonymous 03/12/08(Wed)14:21 No.1323092>>1323074 |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:21 No.13230958) Nominal Rule |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:22 No.13230979) The Compulsories |
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Anonymous 03/12/08(Wed)14:22 No.1323099>>1323090 |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:23 No.132310110) Luddite Rule (or, George Lucas Rule) |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:23 No.132310411) Let's Start From The Very Beginning (Yuna Rule) |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:24 No.132311012) Poor Little Rich Hero (Meis Rule) |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:24 No.132311413) The Higher The Hair, The Closer To God (Cloud Rule) |
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Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:25 No.132311714) Garrett's Principle |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:25 No.132312215) Hey, I Know You! |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:26 No.132312416) Hey, I Know You, Too! |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:27 No.132312717) Hey, I Know You, Three! |
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Anonymous 03/12/08(Wed)14:27 No.1323133Or you can just post the link to the site and save us the trouble. |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:28 No.132313618) Chrono's Complaint |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:28 No.132314019) "Silly Squall, bringing a sword to a gunfight..." |
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Anonymous 03/12/08(Wed)14:29 No.1323141>>1323092 |
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Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:29 No.132314320) Just Nod Your Head And Smile |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:29 No.132315021 Aeris's Corollary |
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Anonymous 03/12/08(Wed)14:30 No.1323151Why must tripfags attempt to ruin everything? |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:30 No.132315722) MacGyver Rule |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:31 No.132316123) O Brother, Where Art Thou? (Melfice Rule) |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:32 No.132316624) Capitalism Is A Harsh Mistress |
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Anonymous 03/12/08(Wed)14:32 No.1323169>>1323141 |
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Anonymous 03/12/08(Wed)14:32 No.1323170 File :1205346765.jpg-(30 KB, 339x383, 6-locke-a.jpg) ![]() >>1323117 |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:33 No.132317225) Dimensional Transcendence Principle |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:33 No.132317926) Local Control Rule |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:34 No.132318527) Nostradamus Rule |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:35 No.132319228) IDKFA |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:36 No.132319729) Indestructible Weapon Rule |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:39 No.132321630) Selective Paralysis |
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Anonymous 03/12/08(Wed)14:39 No.1323217>>1323092 |
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JRPG CLICHE COUNTDOWN
Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:41 No.132322431) Bed Bed Bed |
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Lunarsandwich !2LEFd5iAoc 03/12/08(Wed)14:42 No.1323230>>1323217 |
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Anonymous 03/12/08(Wed)14:42 No.1323231>>1323219 |
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Anonymous 03/12/08(Wed)14:43 No.1323235>>1323224 |
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Anonymous 03/12/08(Wed)14:49 No.1323259>>1323230 |
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Anonymous 03/12/08(Wed)14:49 No.1323260>>1323230 |
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Anonymous 03/12/08(Wed)14:50 No.1323269 File :1205347822.jpg-(32 KB, 399x299, facepalm.jpg) ![]() I knew I should have applied to be a janitor. |
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Anonymous 03/12/08(Wed)14:56 No.1323291>>1323092 |
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Anonymous 03/12/08(Wed)15:15 No.1323385Well lets pack it up and wait till tonight, past the children's bed time. |
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Anonymous 03/12/08(Wed)15:52 No.1323539Personally I think we should drop all references to contemporary DnD settings (Outer Planes, WotC gods & monsters, etc.) and keep the cosmology/mythology to established FF themes. |
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Anonymous 03/12/08(Wed)16:02 No.1323566>>1322730 |
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Anonymous 03/12/08(Wed)16:31 No.1323673>>1323566 |
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Anonymous 03/12/08(Wed)17:20 No.1323899>>1323673 |
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Anonymous 03/12/08(Wed)18:11 No.1324072This is the single greatest thing that has ever appeared on /tg/. I love it forever. |
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Anonymous 03/12/08(Wed)18:38 No.1324250>>1324072 |
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Anonymous 03/12/08(Wed)18:38 No.1324257This all needs to be Wiki'd. For reals. |
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Anonymous 03/12/08(Wed)18:43 No.1324294>>1322616 |
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Anonymous 03/12/08(Wed)18:45 No.1324306>>1324250 |
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Anonymous 03/12/08(Wed)18:51 No.1324349>>1324306 |
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Anonymous 03/12/08(Wed)18:56 No.1324372>>1322574 |
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Anonymous 03/12/08(Wed)18:57 No.1324375gb2/The Returners/, faggots. |
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Anonymous 03/12/08(Wed)18:58 No.1324381>>1324257 |
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Anonymous 03/12/08(Wed)19:03 No.1324412>>1324375 |
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Anonymous 03/12/08(Wed)19:04 No.1324416>>1324349 |
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Anonymous 03/12/08(Wed)19:05 No.1324424>>1324412 |
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Anonymous 03/12/08(Wed)19:07 No.1324430>>1324416 |
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Anonymous 03/12/08(Wed)19:09 No.1324443>>1324416 |
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Anonymous 03/12/08(Wed)19:17 No.1324488>>1324443 |
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Anonymous 03/12/08(Wed)19:24 No.1324550>>1322641 |
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Anonymous 03/12/08(Wed)19:43 No.1324645Not sure there is much point to this. Stat-ing a new fantasy novel, sure. Stat-ing a new setting, absolutely. Stat-ing a game you can go play, with other people no less? What the fuck is the point? Why not just go play the fucking game lol? |
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Anonymous 03/12/08(Wed)19:45 No.1324651>>1324443the coeurl, physically, is just a displacer beast with its tentacles moved to its face. |
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Anonymous 03/12/08(Wed)19:45 No.1324653>>1324257 |
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Anonymous 03/12/08(Wed)19:51 No.1324684>>1324257 |
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Anonymous 03/12/08(Wed)19:59 No.1324733>>1324684 |
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Anonymous 03/12/08(Wed)20:00 No.1324742>>1324653 |
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Anonymous 03/12/08(Wed)20:06 No.1324765>>1324375 |
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Anonymous 03/12/08(Wed)20:29 No.1324905>>1324742 |
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Anonymous 03/12/08(Wed)20:36 No.1324940>>1324765 |
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Anonymous 03/12/08(Wed)21:00 No.1325061>>1322574 |
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Carbuncle Part 1
Anonymous 03/12/08(Wed)21:06 No.1325105Lesser Avatar, |
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Carbuncle Part 2
Anonymous 03/12/08(Wed)21:06 No.1325110Combat |
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Carbuncle Part 3
Anonymous 03/12/08(Wed)21:08 No.1325121Archaic Summons |
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Anonymous 03/12/08(Wed)21:11 No.1325144a magic ruby armandillo was in the FIend Folio |
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Anonymous 03/12/08(Wed)21:20 No.1325198>>1325144 |
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Anonymous 03/12/08(Wed)21:22 No.1325213There's Carbuncle... still not sure if the extra different gems idea was too much for him... might increase the necessary spell level. |
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Anonymous 03/12/08(Wed)21:25 No.1325229 File :1205371536.jpg-(68 KB, 558x800, 012.jpg) ![]() Keep up the good work! |
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Anonymous 03/12/08(Wed)21:31 No.1325256>>1325213 |
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Anonymous 03/12/08(Wed)21:31 No.1325257>>1325213 |
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Anonymous 03/12/08(Wed)21:37 No.1325296So, the black mage. Seems like Intelligence would be the proper stat for their spellcasting. It should be spontaneous, assuming that spells need to be recited rather than memorized. 1/2 BAB, definitely. Good will. 4 + Int skill points per level. d4 hit die? I rather dislike the d4 hit die, I'd rather make the d6 the lowest for the FF setting. Definitely needs its own spell list, focusing on nasty evocation and conjuration spells, with a few of the more macabre or fearful illusions and enchantments thrown in. |
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Anonymous 03/12/08(Wed)21:44 No.1325343>>1325256 |
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MonkeyToho 03/12/08(Wed)21:45 No.1325349>>1325296 |
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Anonymous 03/12/08(Wed)21:59 No.1325469>>1325349 |
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Anonymous 03/12/08(Wed)22:00 No.1325482>>1325296 |
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Anonymous 03/12/08(Wed)22:10 No.1325522>>1325482 |
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NEW PDF
Anonymous 03/12/08(Wed)22:12 No.1325537** PDF UPDATE FOR 03/12/08 ** |
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Anonymous 03/12/08(Wed)22:12 No.1325538This stuff is getting archived right? |
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MonkeyToho 03/12/08(Wed)22:13 No.1325543>>1325482 |
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Anonymous 03/12/08(Wed)22:18 No.1325554>>1325543 |
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MonkeyToho 03/12/08(Wed)22:27 No.1325592>>1325554 |
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Anonymous 03/12/08(Wed)22:28 No.1325607http://www.megarotic.com/?d=K0IYG2NP |
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Anonymous 03/12/08(Wed)22:29 No.1325611>>1325592 |
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Anonymous 03/12/08(Wed)22:30 No.1325614The Major Spellcasters (Black, White, Blue(time) have always broken down like this in my mind: |
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MonkeyToho 03/12/08(Wed)22:30 No.1325617>>1325611 |
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LIBERATION! 03/12/08(Wed)22:34 No.1325632>>1325614 |
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Anonymous 03/12/08(Wed)22:36 No.1325640>>1325614 |